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Based out of the United Kingdom, Damiano Iannetta is a Lead Application Engineer at Accelbyte who focuses on our BlackBox product. He started out in game development and was fortunate enough to get to express his passion for rendering and special effects at Microsoft before making the switch to mobile and then web. Outside of work, Damiano and his wife have been on an adventure building their dream home. When he's not hammering, sawing, or smashing, he likes weight training, yoga and football. He's been a Juventus supporter since he was a little boy which means he has a weekly commitment of shouting in front of the TV.
I would have to say the most recent features that we've put out for Blackbox; SmartBuilds and PlayTest. One of the intensions is to get builds into people's hands as quickly as possible. Playtest is a way to wrap up everyone's experience who played a specific build while collecting all the session data of that playtest. Being able to have everyone organize a session together, get versions into people's hands quicker and then have those same people see the results, is something really cool.
In my role here, the biggest challenge (which is what I enjoy about it) is trying to make our processes better, so that I can make the team function more efficiently. I try to empower members of the team to work at their best and give them the space to do that. That works hand in hand. If you give everyone the necessary tools to do their job, and you create a framework that they can do it in, then it makes it easier to make the product better. That's what I enjoy, the challenge of making it easier to get stuff done.
I am most excited about being able to help Developers get a streamlined version [of their build] into someone's hands. At a studio, you always have someone asking "when can I play it? when can I play it?", so it's quite cool to basically have a button to say "there, go play it".
I live on a building site and I work right in the middle of it. My hardware is decent. I built my desk myself out of some left over OSB (plywood) and it constantly moves because I have to keep putting my desk in different parts of the room so we can work around it.
I need a comfy seat! You need to be mindful of the seat that takes care of you.
When the going is good, I like to work in silence. When things ratchet up and I need to get stuff done, I listen to a mix of Rage Against the Machine, Royal Blood and a Daft Punk live album called Alive. It's intense...kind of angry. When I need to just code something, it helps push me along.
I'd like to say High-Performance Graphics but it would likely be GDC.
Personally, the fact that we've been managing rebuilding our house over the past 4 years. Professionally, there was a period at Rare (Microsoft), where we were working on a whole bunch of games which I am not even sure I am even allowed to admit even exist.
I was part of a patent for some rendering tech while at Microsoft. If you get a patent at Microsoft they send you an engraved granite cube, I still have that cube.
An Astronaut.
My interest in games. I went to University to learn to make games and I was really fortunate that one of the prominent games courses at that point was literally in the city up the road from where I grew up. While I was there, I realized I was quite good at doing graphics; special affects and rendering.
C on the Playstation Net Yaroze. After my first year at University, I took it upon myself to spend the summer making things move on a screen.
A shooter that I called "International Playboy, Project Britney Spears". It was an office chair that fired missiles.
HLSL (High-level shader language)
C++ because it's a language that makes sense whereas Javascript, does not.
Tabs, let's be serious.
Nano
Copy/Paste
Ctrl+C, Ctrl+V / Command-C, Command-V
Mac OS
I don't use reddit, I don't think I am cool enough.
The Settlers (1992) on the Amiga (which had beautiful music). Startopia (2001) on PC.
I like to follow trends on social media.
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