Focus on Building Your Game, Not the Backend

AccelByte Gaming Services (AGS) is a ready-to-use backend for online games that covers identity, matchmaking, in-game store, and more to help game studios launch sooner, focus on building great gameplay, and avoid the cost and delays of building and maintaining these backend systems from scratch.

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90 days. No credit card required.

Trusted by indie developers and AAA publishers alike

Build Faster and Launch Sooner with One Plug-and-Play Backend

Building and maintaining a patchwork of backend tools slows game development and drives up engineering costs. AccelByte Gaming Services replaces that complexity with a single, modular platform offering plug-and-play backend solutions for everything your game needs

Built to Fit Your Workflow

(Not Reinvent It)

One Platform
One Platform
Get all the backend services you need in one place with AGS, including identity, matchmaking, commerce, and social features.
Plug In What You Need
Plug In What You Need
Start with what you need, and expand as you grow without disrupting your pipeline or overhauling your infrastructure.
Observability from Day One
Observability from Day One
Built-in testing and debugging tools give you instant access to logs, events, and player data from day one without duct-taping tools.
No More Glue Code
No More Glue Code
Stitching APIs and writing glue code slows development. AGS replaces it with backend services that just work out of the box.

Comes With the Built-In Tools You’d Normally Build Yourself

Similar to our pre-built backend solutions, AccelByte Gaming Services also gives you built-in testing and debugging tools you’d otherwise spend months building yourself so your team can focus on gameplay.

Audit and Access Logs
Audit and Access Logs

Seamlessly search access logs, monitor API calls, permission changes, and user activity automatically.

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Session Viewer

Explore game session without writing code. Inspect player behaviour, session health, and network state in one place.

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Matchmaking X-Ray

Visualize the full matchmaking process in real-time; quickly identify issues and misconfigurations.

AMS Simulator
AMS Sim

Simulate and validate the management and monitoring of a DS locally without having to upload it.

Visual Debugger
Visual Debugger

Real-time monitoring and replayable simulation of all communication and state between client and server.

Extend Observability
Extend Observability

Provides comprehensive dashboards to gain insight into the health and performance of your Extend apps.

Support that Scales with your Game

From free community support to enterprise-grade assistance, AccelByte offers a support tier
that fits your needs—so you’re never alone, no matter the scale of your game.

What Our Customers Say

Mark James

CTO of Striking Distance Studios

AccelByte has exceeded our expectations for high quality quick iterations. With a new company and aggressive mandates for remote employees we would not have been able to achieve our goals without AccelByte.

 

Ray Yu

Head of Publishing Technology and Operations – Dreamhaven

I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.

Alex Park

Head of Global Publishing Platform – Krafton

By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.

Michael Evans

CTO – Theorycraft

AccelByte's platform has allowed us to focus all of our development efforts on making a great game, knowing our backend is secure, scalable, and ready to support millions of players.

Michael Yagi

CEO and Co-Founder – Genun Games

I think what is possible in the indie scene has been elevated a lot with solutions like AccelByte.

Albert Ovadia

CTO – AEXLAB

I often forget that VAIL VR is powered by AccelByte because it just works. It works across multiple platforms; it's nice to not have to think about it.

McCage Frushell

CTO – Ten Trillion Triangles

Compared to all other backend solutions we considered, AccelByte ended up being by far the most robust, easiest to integrate, and stable of them all.

Do More with AGS

Extend and AMS add customization and dedicated server orchestration to AGS — so you can tailor services to your game and scale globally without managing infrastructure.

AMS

AccelByte Multiplayer Servers (AMS) boosts developer productivity by automating the deployment and scaling of dedicated game servers across cloud, bare metal, or hybrid environments. It is fully managed, includes built-in observability, and integrates seamlessly with AGS.

Dedicated server management and orchestration for session-based multiplayer games.

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Extend

With Extend, you can customize AGS to match your game’s unique needs. You can override existing behavior, introduce new functionality, or connect external services without handling the backend infrastructure yourself or modifying the source code.

Customize or extend AGS functionality to support entirely new service endopoints or override existing service behaviors.

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Customer Stories

Let's get in touch! AccelByte can help you build, operate, and scale your next hit title.

Featured image of Nerial Goes From Single to Multiplayer in Weeks Without Hiring Additional Backend Engineers

Nerial Goes From Single to Multiplayer in Weeks Without Hiring Additional Backend Engineers

Featured image of How FuzzyBot Launched Lynked: Banner of the Spark 6 Months Faster with AccelByte

How FuzzyBot Launched Lynked: Banner of the Spark 6 Months Faster with AccelByte

Featured image of How CityLegends Launched a Full In-App Shop in Just 3 Months with AccelByte

How CityLegends Launched a Full In-App Shop in Just 3 Months with AccelByte

Featured image of How AccelByte Helped Ten Trillion Triangles Save $350K and Two Engineers

How AccelByte Helped Ten Trillion Triangles Save $350K and Two Engineers

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Find a Backend Solution for Your Game!

Reach out to the AccelByte team to learn more.