Play
Dynamically assemble and match players
Get a comprehensive view of game health by combining crash reporting, playtesting, build distribution, and performance profiling into one toolbox
ADT is suite of tools designed to help developers and publishers work together effortlessly.
A simple Unreal SDK for 4 & 5. Integration so simple it typically takes minutes.
Run our CLI as a normal command line process and embed it deeply into your build workflows for optimisation of iteration. The CLI can handle all your creds, pushing PDBs, setting version targets for your crashes, uploading game binaries, and pretty much anything else you would need to do.
CLI can be run from Linux, and Linux-based server crashes are fully supported.
Let's get in touch! AccelByte can help you build, operate, and scale your next hit title.
Reach out to the AccelByte team to learn more.