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BUILD BETTER GAMES, FASTER

No more hunting down the latest build, taking screenshots, and waiting hours for massive files to download. AccelByte Development Toolkit (ADT) is built by game developers, for game developers. Distribute builds, playtest, and monitor your game's health in minutes, all from one centralized hub. Join thousands of game development professionals and simplify your workflow today.

AccelByte is Trusted by Leading Game Studios and Publishers Around the World

AccelByte has exceeded our expectations for high quality quick iterations. With a new company and aggressive mandates for remote employees we would not have been able to achieve our goals without AccelByte.


Mark James

CTO of Striking Distance Studios

Create

Developer makes the game

Distribution

Share builds to publisher and partners easily

Aggregate Data

Data Mart

Health

Analyze the game performance

What is
AccelByte Development Toolkit?

Get to launch day sooner with ADT, an all-in-one platform that streamlines game development by reducing iteration time, saving developer resources, and providing a consistent experience across all major platforms, engines, and consoles.

ADT integrates with Jira, Slack and SSO providers, simplifying your workflow and eliminating the need for custom in-house solutions.

ADT helps your studio deliver better games, faster.

Distribution

Efficiently share builds internally and externally
  • Supports desktop, major console platforms, and Android
  • Automatically download, deploy and run updates
  • Integrates seamlessly with studio/publisher SSO for increased security

Health

Get to the root of errors and performance bottlenecks in your game
  • Supports desktop, major console platforms, and Android
  • Collect and organize crashes and errors in development or production
  • Gather performance telemetry to identify problematic areas
  • Report qualitative feedback

Playtesting

Gather players and playtest your game
  • Distribute the right build to the right people at the right time
  • Invite only the people who you want to participate
  • Collect all feedback and errors from the playtest in one place

What Our Customers Say

Mark James

CTO of Striking Distance Studios

AccelByte has exceeded our expectations for high quality quick iterations. With a new company and aggressive mandates for remote employees we would not have been able to achieve our goals without AccelByte.

 

Ray Yu

Head of Publishing Technology and Operations at Dreamhaven

I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.

Alex Park

Head of Krafton Global Publishing Platform

By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.

Customer Stories

Let's get in touch! AccelByte can help you build, operate, and scale your next hit title.

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Find a Backend Solution for Your Game!

Reach out to the AccelByte team to learn more.