Dynamically assemble and match players
Build player community and relationships by connecting players cross-platform through chat, presence, status, friends, and groups
Bulk synchronize 3rd party platform friends into a single, unified list. Enable players to see what other players are doing cross-platform and cross-title. Keep all players connected in the same hub, making social connections easy.
Create temporal groups (party) and persistent groups (clans/guilds) for players to team up when online and stay connected as part of a larger community.
Quickly integrate chat services to enable players to send and receive messages to their friends, party, clan, or globally in real time. Support admin or publishers to send notifications to players. WebSocket is used to ensure that communication between the game and players is smooth and instant.
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Reach out to the AccelByte team to learn more.