Dynamically assemble and match players
Securely track and store player profile progression and game attributes across platforms
Securely save and store player progression to the cloud while syncing across all major platforms. Implement server only flags when required to prevent user game client tampering and ensure only authorized servers can make changes.
Easily store flexible JSON payloads or any digital assets (images, videos, binary, etc.) with partial write capability to reduce network consumption.
Update, modify, or roll back global game configurations to support game events, competitive balancing, and static content publishing.
Founded and built by the community, our goal is to deliver the best possible gameplay experience. Offloading a portion of our backend development to a tried and tested solution will ensure a smooth experience as we scale across multiple platforms to millions of users.
I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.
AccelByte has been instrumental in helping us get The Anacrusis ready to ship. With multiple server options available, we have a high degree of confidence about our ability to scale through launch and beyond.
By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.
Let's get in touch! AccelByte can help you build, operate, and scale your next hit title.
Reach out to the AccelByte team to learn more.