Dynamically assemble and match players
Configurable cross-platform matchmaking
Implement cross-platform invites with ease, synchronize game sessions with different first parties, and ensure compliance with specifications for title certifications.
Customize matchmaking with specific game logic, including ELO, experience level, or latency. Define backfill behavior to enable joining in progress.
Enable peer-hosted sessions by leveraging a secure networking library to facilitate peer-to-peer connectivity.
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