Dynamically assemble and match players
Configurable cross-platform matchmaking
Implement cross-platform invites with ease, synchronize game sessions with different first parties, and ensure compliance with specifications for title certifications.
Customize matchmaking with specific game logic, including ELO, experience level, or latency. Define backfill behavior to enable joining in progress.
Enable peer-hosted sessions by leveraging a secure networking library to facilitate peer-to-peer connectivity.
Founded and built by the community, our goal is to deliver the best possible gameplay experience. Offloading a portion of our backend development to a tried and tested solution will ensure a smooth experience as we scale across multiple platforms to millions of users.
I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.
AccelByte has been instrumental in helping us get The Anacrusis ready to ship. With multiple server options available, we have a high degree of confidence about our ability to scale through launch and beyond.
By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.
Let's get in touch! AccelByte can help you build, operate, and scale your next hit title.
Reach out to the AccelByte team to learn more.