AccelByte is now an official Google Cloud Build Partner in Google Cloud’s Partner Advantage Program! All of our game backend solutions like User Account Management, Matchmaking, Telemetry, and even our Dedicated Server Manager (Armada) can run on Google Cloud.
By hosting your game with AccelByte backend services, you can make your game playable on multiple platforms including PC, Xbox, PlayStation, Nintendo Switch, and mobile. And with our unified backend platform, your game will be ready to go cross-platform, allowing for:
- cross-play with players on different platforms,
- cross-progression/save with a central account system, or
- cross-buy (buy once play anywhere/BOPA)
Armada, built on top of Google Agones and Google Cloud Game Servers, can scale your game servers to multiple regions closest to your players to ensure the lowest latency. It will take care of the game server lifecycle as well, to ensure not only that your players aren’t interrupted during multiplayer sessions, but also that your hosting is maximally cost effective. If rolling out an update of your new server patch with zero downtime is important to you, then Armada is your solution.
To visit AccelByte’s page on Google Cloud Partner Directory, click this link.
Featured Customer Stories
How Striking Distance Studios Cut Crash Resolution Time from 2hrs to 20mins with AI & ADT MCP Server
From Open Beta to Launch: Skybound’s Invincible VS Goes Live, Running on AccelByte
How UNSEEN Iterates As Quickly As If They Worked Side-by-Side in an Office
Featured Blog Posts
AccelByte Gaming Services (AGS) CLI is Out: Studios Can Now Manage Their Entire Backend from the Terminal
What Game Publishers and Investors Actually Look at in Your Backend Before Writing a Check
Beyond the Chat Box: Building AccelByte Gaming Services (AGS) for Every Surface Developers Work On
Find a Backend Solution for Your Game!
Reach out to the AccelByte team to learn more.