Play
Dynamically assemble and match players
Dynamically assemble and match players
Connect cross-platform accounts & identity management
Grow and commercialize your game
Build a vibrant community
Track player progression and game state across platforms
Track, engage, and retain players
Visualize game metrics
Introduction to AccelByte Gaming Services (AGS)
Learn to use AGS with our demo game "Byte Wars"
Connect and get support with other members of the AccelByte Community
Submit and review tickets while directly connecting with AccelByte
Join our Discord for support, insights, and networking!
AccelByte is now an official Google Cloud Build Partner in Google Cloud’s Partner Advantage Program! All of our game backend solutions like User Account Management, Matchmaking, Telemetry, and even our Dedicated Server Manager (Armada) can run on Google Cloud.
By hosting your game with AccelByte backend services, you can make your game playable on multiple platforms including PC, Xbox, PlayStation, Nintendo Switch, and mobile. And with our unified backend platform, your game will be ready to go cross-platform, allowing for:
Armada, built on top of Google Agones and Google Cloud Game Servers, can scale your game servers to multiple regions closest to your players to ensure the lowest latency. It will take care of the game server lifecycle as well, to ensure not only that your players aren’t interrupted during multiplayer sessions, but also that your hosting is maximally cost effective. If rolling out an update of your new server patch with zero downtime is important to you, then Armada is your solution.
To visit AccelByte’s page on Google Cloud Partner Directory, click this link.
Reach out to the AccelByte team to learn more.