Play
Dynamically assemble and match players
Dynamically assemble and match players
Connect cross-platform accounts & identity management
Grow and commercialize your game
Build a vibrant community
Track player progression and game state across platforms
Track, engage, and retain players
Visualize game metrics
We've put together a new guide that lets you see how our services can be implemented in your game, using Light Fantastic as an example. Light Fantastic is our sample game that we've created in Unity. Our new guide shows you the source code for the game, which gives you a direct look at exactly how our services work.
This guide includes the source code for the implementation of in-demand features such as Party, Matchmaking, and Leaderboards. Each section shows you exactly how these features work in Light Fantastic, and can be used as a reference when you want to implement these features in your own game.
We hope that this guide provides a template for how you can implement our services in your game.
Reach out to the AccelByte team to learn more.