Getting Started
Introduction to AccelByte Gaming Services (AGS)
Backend Services
Skip boring dev work with plug-and-play systems for 80% of your game’s backend
Backend Customization
Build 20% of the backend that makes your game unique without managing it
Server Orchestration
Automate spinning up and scaling servers globally for smooth, low-latency sessions
Build Distribution
Deliver builds faster to testers worldwide so you can ship multiple times a day
Crash Reporting
Catch and fix bugs before players see with real-time crash data and full context
Tools & Utilities
Monitor gameplay, test your setup, and tweak your game without juggling external tools
Introduction to AccelByte Gaming Services (AGS)
Learn to use AGS with our demo game "Byte Wars"
Connect and get support with other members of the AccelByte Community
Submit and review tickets while directly connecting with AccelByte
Join our Discord for support, insights, and networking!
Cross-platform has become a trend for recent video games and continues to inspire future game plans. More people are demanding cross-platform games as going cross-platform enables a much larger player pool and it democratizes the platform choice for game players. So how do we build the right backend for a cross-platform game?
Check this clip from our Virtual GDC live demo:
You might be half-way of your plan to go cross-platform (video). Your game might've been shipped on multiple-platforms and you've built some services to create a cross-platform experience. And by now you might see that building a game backend takes more time and resource than it was projected. This is where we can help.
You can pick and choose from our available services, combine them with the services that you've already got, and build your own cross-platform game backend with us. Interested in learning more about our solutions? Get in touch here.
Reach out to the AccelByte team to learn more.