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Simplifying Game Development: Elodie's Success with AccelByte's Development Toolkit

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Elodie is a game development studio founded in 2020, based in the heart of Dogtown in Venice, California. The studio is made up of industry veterans from Riot Games, Blizzard Entertainment, Ubisoft, and others. Elodie’s founders are passionate gamers who believe that games are an art form capable of creating meaningful experiences and connections. 

Elodie's flagship project, "Seekers of Skyveil," is a fantasy extraction game that redefines the genre. Unlike traditional extraction games with grimdark FPS vibes, "Seekers of Skyveil" offers a vibrant world filled with champions and teamfights. The game combines the highs of extraction gameplay with the strategic depth of team-based combat, creating a unique and captivating player experience. Set in a fantastical world, it emphasizes cooperation and strategy, allowing players to choose from a diverse roster of champions with unique abilities and playstyles.  
 

“It’s important to play the game as it exists now, all the time. You want to be making new builds and playing the current version of the game every day at least. If you do that and play those builds and look at that to understand where the progress is, you won’t be fooling yourself. We’re always trying to think incrementally and ask ourselves, how can we make what we have better? ADT fits into that because it allows us to make daily builds and even multiple times a day make builds, and have different parts of the team run small playtests or bigger playtests on those builds. We can see what we’re doing, as it exists in the product.”  

– Jonathon McCaffrey, VP of Engineering at Elodie   

 

Challenges

  • Managing game builds and testing processes with a small team
  • Ensuring efficient distribution and tracking of environment builds
  • Streamlining the workflow to avoid performance issues and errors
  • Finding a robust tool for game distribution and patching 

Solutions

  • Improved game build and testing processes with the AccelByte Development Toolkit (ADT)
  • Organized and tracked game versions efficiently using ADT’s build channels feature
  • Streamlined playtesting by automatically updating the latest builds through ADT 
    Enhanced workflow efficiency and reduced manual tasks and errors

Results

  • Significantly boosted productivity and reduced development time
  • Simplified game build distribution and tracking, allowing the team to focus on game development
  • Achieved high iteration speed, facilitating daily and multiple daily builds
  • Avoided the need for additional resources to develop a custom front-end tool 

 

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