Build, test, and run your game with AccelByte AI.

Get help building online features, working with player data, preparing playtests, and investigating crashes.

Trusted by game teams building at every scale

Bring AI into your game development workflow.

Explore AccelByte's plugins, connections, command-line tools, and built-in AI assistance to help your team build online features, manage backend tasks, and investigate crashes.

  • AI Plugin & MCP

    Get AccelByte guidance and work with backend data in the AI tools you already use.

  • AccelByte CLI

    Run backend tasks and turn multi-step operations into workflows your team can reuse.

  • ADT AI Tools

    Investigate crashes with AI assistance grounded in your game's captured data.

Bring AccelByte into your AI workspace.

Bring AccelByte guidance and backend access into Claude Code, Codex, Cursor or other AI tools. Build online features, check player data, and get help with custom game logic.

Build a feature

Build your next online feature. Get help integrating player sign-in, progression, leaderboards, and matchmaking.

  • Identify the AccelByte services and SDKs your feature needs.
  • Get guidance on setup and integration using AccelByte APIs and SDK examples.

Check player data

Work with your backend. Check player data and carry out supported operations through AccelByte MCP, using your team's configured access.

Add your own game logic

Get guidance and SDK references for custom backend development with Extend.

Early Access

AccelByte Teammate

Ask Teammate to check what you've built. Find unfinished integrations, understand the impact of an SDK update, and get findings with sources your team can review.

Learn more about Teammate →

Use with Claude Code, Codex, Cursor, and other supported AI tools.

Turn backend tasks into repeatable workflows.

Run AccelByte commands from your terminal or through your AI tools. Prepare playtest accounts, handle backend tasks in batches, and turn longer sequences into workflows your team can reuse.

Terminal

$ags workflow run competitive-multiplayer \

--namespace my-game \

--build-path ./server-build \

--fleet-region us-east-1 \

--fleet-instance-id <instance-id>

matchmaking configured

server build uploaded

AMS fleet connected

Run a built-in workflow

Complete a sequence of backend operations with a guided workflow such as set up competitive multiplayer.

TerminalEarly Preview

$ags workflow template --output my-flow.yaml

$ags workflow add my-flow.yaml

$ags workflow run my-flow

sequence ready to reuse

Create your own reusable workflow

Define backend operations in YAML, then run the same sequence whenever your team needs it.

Get AccelByte CLI

Spend less time working out what went wrong.

ADT gives AI the replay, logs, call stack, build details, and past crash reports. It suggests what likely went wrong and what to check next. A developer reviews every proposed change.

Analyze inside ADT Hub

Select a crash and use the built-in AI Assistant to investigate it.

Get started for free

Use your team's AI tools

Connect through ADT MCP to bring crash context into your development workflow.

Configure ADT MCP

How studios put AccelByte AI to work.

Real development workflows. Results reported by the teams using them.

  • Striking Distance Studios fixes low-priority crashes in 20 minutes, not ~2 hours, using the ADT MCP server in their own IDE.

    "Now, we could just have a fix in 20 minutes."

    Jordan Yerkes

    Engineer leading crash reporting

    Read customer story
  • Ten Trillion Triangles reached a testable build in ~1 month, not the 4+ months they estimated, using AccelByte MCP, the CLI, and the AI Plugin.

    "We’re able to literally have an agent playtest the entire game and do QA bug catching runs in real time."

    McCage Frushell

    CTO, Ten Trillion Triangles

    Read customer story

Bring your first player online today.

Get started for free, and scale as your game grows.