Keep players together across platforms
Parties, friends, chat, and presence give players a consistent social experience wherever they play.




Everything you need to run multiplayer at any count from matchmaking and sessions to dedicated servers, parties, and chat.
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Trusted by game teams building at every scale



























Fast matchmaking, smooth sessions, and social features that keep friends together.
Parties, friends, chat, and presence give players a consistent social experience wherever they play.



Attribute-driven matchmaking pairs players on skill and latency, and keeps parties together.
Manage players, teams, and game state across every mode with server-authoritative session management.
Deploy and scale dedicated-server fleets worldwide with automated orchestration and low-latency routing.
Tune skill, role, and latency rules to shape fast, balanced matches for your game.
Fleets scale up and down automatically with player demand, so you only run the servers a match needs and no more.
Deploy and scale dedicated servers worldwide, and tune matchmaking to fit your game.
The moment a player hits play, matchmaking, dedicated server and team chat fire together.

Deploy low-latency dedicated servers worldwide across cloud and bare metal. Automated orchestration with demand based scaling.
Match players quickly and fairly with attribute-driven logic for skill, role, and latency.
Create, join, and manage sessions with server-authoritative rules across every platform.
Direct player connections with NAT traversal and relay fallback for tough networks.
Real-time messaging across parties, sessions, and rooms, with moderation controls.
Let players squad up, stay together into matchmaking, and see who's online across platforms.
Persistent player communities with roles, permissions, and single or multi-group models.
System inbox and transient notifications for news, events, and rewards, with admin controls.
Turn on one package now and add the next without starting over. The player and game context carries over.
Bring in cloud saves, progression, inventory, commerce, rewards, and social systems on top of the player foundation you already have.
Explore Online packageCalculate your monthly costs based on your player and usage profile.
Open the calculatorCreate a free project, drop in the Unreal or Unity SDK, and connect your first service.
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Get started for free, and scale as your game grows.