Getting Started
Introduction to AccelByte Gaming Services (AGS)
Get a clear estimation of your monthly costs. Choose your services, adjust hosting, and see how AccelByte fits into your budget
Tell us how many players you expect each month? Your best estimate is fine.
Tell us how much you expect to earn per player each month (ARPU). We’ll do the math with your MAU to show your estimated monthly game revenue.
Monthly Game Revenue
(Calculated as MAU x ARPU)
Choose a service to get started.
A battle-tested and extensible game backend supporting cross-platform accounts, matchmaking, in-game store, analytics, and more. See Details
Billing is based on daily Peak Concurrent Users (PCCU). To convert MAU to PCCU, select a percentage of players you expect to be online at peak times. 1% is a good starting point.
≈100:1 of MAU online at peak. Typical for many of live-service/F2P games.
Environment
$0
Usage Cost
$0
Total Cost
Server orchestration platform for multiplayer games to automate deploying, managing and scaling cloud and/or bare metal servers worldwide for low latency, cost efficiecny and reliable gameplay no matter where their players are. See Details
Region | Price per hour (USD) |
---|---|
North America East | $0.4781 |
North America West | $0.3989 |
Europe Central | $0.4781 |
Asia Southeast | $0.4957 |
Asia Northeast | $0.4869 |
South America East | $0.6404 |
Australia East | $0.5009 |
Asia-East | $0.5212 |
Bare Metal
$0
VM Instance Hours
$0
Data Transfer Out
$0
Total Cost
Customization layer to tailor our backend services to your game without any limits. See Details
VM Hours
$0
Data Transfer Egress
$0
Logs Ingested
$0
Total Cost
Choose AGS or AMS to select support package below. { e.preventDefault(); openPopup('agsComparison') }" style="cursor: pointer"> See full comparison
Support Package
$0
Total Cost
See how our backend services and server orchestration can work for your game with a 90 day free trial.
Get Started for FreeService
AccelByte Gaming Services (AGS)
$0
AccelByte Multiplayer Servers (AMS)
$0
Extend
$0
Support Package
Community
$0
Estimated monthly cost
Tax not included
Monthly Game Revenue
$0
AccelByte cost as % of your revenue
0%
Tier | Pricing |
First 5,000 PCCU | $0.110 per PCCU/day |
5,000 - 25,000 PCCU | $0.100 per PCCU/day |
25,000 - 125,000 PCCU | $0.090 per PCCU/day |
125,000 - 250,000 PCCU | $0.080 per PCCU/day |
Above 250,000 PCCU | $0.070 per PCCU/day |
Sample Calculations
Looking for enterprise-grade services and scalability for large teams?
What’s Included? | Community | Standard | Professional | Enterprise | |
Available for | Shared Cloud | Shared Cloud | Shared Cloud or Private Cloud | Private Cloud | |
99.9% Production SLA |
|
|
|
|
|
Community-driven Support |
|
|
|
|
|
Support Tickets |
|
|
|
|
|
LiveOps Monitoring (24/7) |
|
|
|
|
|
Account Manager (AM) |
|
|
|
Dedicated AM | |
Solution Architect (SA) |
|
|
|
Dedicated SA | |
Delivery Manager |
|
|
|
Dedicated Delivery Manager | |
Onboarding Support |
|
|
|
|
|
Architectural Guidance |
|
|
|
|
|
Priority queue for Customer Service |
|
|
|
|
|
Private Slack Channel |
|
|
|
|
|
Ad-hoc Product Workshops/ Roadmap Sessions |
|
|
|
|
|
Source Code Access |
|
|
|
|
|
Support for BYO Hosting |
|
|
|
|