Carry progress to every platform
Keep progression, inventory, and other player data tied to the same account across platforms and devices.




Everything in Foundations, plus stores, saves, progression, and social. The systems that turn a working game into one players return to, all managed for you.
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Persist progression, inventory, achievements, and player state so every session starts where the last one left off.
Keep progression, inventory, and other player data tied to the same account across platforms and devices.



Persist progression, stats, saves, and owned items so players can continue where they left off.
Combine achievements, leaderboards, and season passes into goals players can work toward across sessions.
Build the currencies, wallets, and stores your game needs. We run the services behind them.
Run events, challenges, rewards, and content rotations from backend without tying every update to a client release.
What players buy on any store shows up in-game, wherever they play.
Configure economies, offers, rewards, and live content from the backend so many changes don't require a new game build.
Online turns progress into a reason to return: rewards to claim, a store to spend in, and saves that follow the player to any device.

Define items, offers, bundles, pricing, and catalog metadata for the stores and platforms your game ships on.
Virtual currencies, wallets, and secure, compliant payment flows for in-game purchases.
Rank players with stat-driven updates and time-based cycles, across platforms.
Items, currencies, and entitlements tied to each player, with server-authoritative operations.
Seasonal progression with tiered rewards and free or premium tracks, no custom logic to maintain.
Reward player milestones with one-shot and incremental achievements, visible or hidden, across platforms.
Friends, blocks, and real-time presence so players can see and connect with each other across platforms.
Player progress and settings synced across devices, with conflict resolution built in.
Turn on one package now and add the next without starting over. The player and game context carries over.
Add parties, matchmaking, sessions, chat, and dedicated server workflows without rebuilding player identity.
Explore Multiplayer packageExtend Online with title-specific APIs, event handlers, and economy workflows without running the infrastructure.
Explore ExtendProvision and scale dedicated game servers across cloud VMs and bare metal when your game needs them.
Explore Multiplayer Servers
Get started for free, and scale as your game grows.