Connect and manage cross-platform identities

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What is AccelByte Access?

Access is a secure identity and access management system that allows creators to build a direct relationship with their players.

Developers can easily unify player accounts across platforms, directly manage user accounts, and ensure GDPR and CCPA compliance.

Unify player identities across different platforms

Link accounts across storefronts with frictionless authentication across Steam, Xbox, PlayStation, Nintendo, Facebook, App/Play Store, and beyond.

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Establish a direct relationship with your players

Register headless accounts that are upgradeable to full player accounts with email and password.

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Protect community standards with sanctions

Enforce player sanctions (account bans or specific feature bans) on individual players for violating community standards.

Ensure GDPR/ CCPA compliance

Manage your game's compliance with the General Data Protection Regulation (GDPR) and the California Consumer Privacy Act (CCPA).

AccelByte Access Documentation

Learn more about our services and how to integrate them into your game

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What Our Clients Say

I've been in the industry for a long time and appreciate how difficult it is to create excellent backend technology that delivers a seamless player experience. We know AccelByte can deliver a world class experience that frees up our time to focus on making games.

Ray Yu

Head of Publishing Technology and Operations at Dreamhaven

AccelByte has been instrumental in helping us get The Anacrusis ready to ship. With multiple server options available, we have a high degree of confidence about our ability to scale through launch and beyond.

Chet Faliszek

CEO and Co-Founder of Stray Bombay

By using AccelByte we’ve been able to leverage our existing tech and expertise to get started, allowing us to take the time needed to build the right team. We've been able to iterate quickly on custom features, while supporting studio needs.

Alex Park

Head of Krafton Global Publishing Platform

AccelByte has exceeded our expectations for high quality quick iterations. With a new company and aggressive mandates for remote employees we would not have been able to achieve our goals without AccelByte.

Mark James

CTO of Striking Distance Studios

Founded and built by the community, our goal is to deliver the best possible gameplay experience. Offloading a portion of our backend development to a tried and tested solution will ensure a smooth experience as we scale across multiple platforms to millions of users.

Robbie Singh

CEO of Omeda Studios

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