Dynamically assemble and match players
No more unmanageable, unreliable and expensive dedicated servers. AccelByte Multiplayer Servers (AMS) offers a developer-centric and intelligent dedicated server solution for multiplayer games.
Join our Director of Product, Scott Van Woudenberg for this webinar and learn how AMS is built for dynamic gameplay traffic and ways this solution provides a reliable player experience with 99.9% uptime guarantee at a lowered cost. We’ll talk about how studios are using AMS and how the solution seamlessly integrates with Unreal Engine, Unity and your game with just a few lines of code. We’ll show a demo on how dashboards enable flexible configuration and observability so you can increase gameplay experience while lowering costs.
Reach out to the AccelByte team to learn more.