ADD CAPABILITIES ON TOP OF EPIC ONLINE SERVICES (EOS) WITH ACCELBYTE GAMING SERVICES (AGS)
Add custom backend logic, managed dedicated servers, and advanced matchmaking to your Epic Online Services game without rebuilding your stack.
90 days free trial • 25,000 play hours • No credit card required.
EOS powers your core. AGS extends your possibilities
Epic Online Services provides the cross-platform identity, social, and multiplayer foundation used by hundreds of games (and hundreds of millions of players) across PC and consoles.
AccelByte Gaming Services (AGS) complements EOS by adding specialized backend services. Together, AGS and EOS create the powerful architecture that your game needs to scale.
Complete stack architecture
Three capabilities to expand your EOS backed games
When you register for AGS, you get access to all three services during your free trial. Start with what you need now, add more as your game evolves.
Custom backend logic
Build functions that run alongside EOS, adding game-specific features without managing infrastructure.
What you get
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AI-Assisted Development: Use AI and MCP to scaffold and build custom Extend apps through natural language intent.
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Asynchronous event messaging: Generate custom async events to trigger decoupled workflows.
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Service extension: Add new capabilities beyond existing EOS.
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Databases: Integrate custom data schemas and databases to support complex querying and persistent game state.
How it works
Develop new services that extend EOS's core features.
Run, test, and debug your apps using Extend CLI.
We handle scaling and secure infrastructure.
Use built-in observability tools via Admin Portal.
Managed Multiplayer Servers
Deploy and auto-scale dedicated servers globally on hybrid cloud or bare metal without the infrastructure overhead, integrating with EOS sessions and player services.
What you get
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Competitive multiplayer: Dedicated servers for FPS, Battle Royale, or Fighting games.
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Global low-latency: Multi-region distribution ensuring players connect to the closest data center.
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Demand-based scaling: "Hug the player curve" by automatically scaling resources based on live traffic.
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Session management: Host everything from match-based instances to persistent MMO zones.
How it works
Standard Linux binaries fully supported.
Choose regions, instance types, and scaling rules.
We provision instances automatically in response to demand.
Game clients connect to servers using connection info in the session.
Advanced matchmaking
Generate fair, high-quality matches using flexible skill-based algorithms and bespoke rulesets tailored to your game’s competitive meta.
What you get
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Skill-based matchmaking: Deploy MMR, Elo, or custom ranking algorithms tailored to your competitive meta.
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Complex rulesets: Configure role-based queuing, party-size constraints, and specific map/mode filters.
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Latency-optimized routing: Prioritize regional stability and low-ping connections for better real-time performance.
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Dynamic match backfill: Seamlessly handle drop-in/drop-out game modes with automated ongoing match balancing.
How it works
Set criteria and custom rulesets visually in the Admin Portal.
Seamlessly integrated with EOS player authentication.
Backend evaluates skills + latency dynamically.
AMS spins up a dedicated server or routes to P2P.
Get started with AGS in 3 steps
Go from zero to integrated in less than an hour.
Sign up for free
Register for AGS Shared Cloud and get 90 days of free access to the Complete plan.
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25,000 play hours included
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Full access to Extend, Multiplayer Servers, and Matchmaking
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No credit card required
Link your EOS project
Configure headless account syncing to map your Epic player identities to AccelByte’s custom logic layer.
Deploy your first service
Choose your starting point based on your game’s immediate needs:
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Extend your game with powerful APIs
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Add dedicated server fleets using Multiplayer Servers
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Set up play modes using Matchmaking
Extend Production-Ready Sample Apps
Don't start from a blank IDE. Use our open-source apps to bootstrap your custom EOS services.
Rank Suite
A weekly MMR-based ranking system for AGS that keeps player standings up to date and resets them on a fixed schedule.
Core Matchmaker
A customizable, production-grade matchmaking service designed to implement any pairing logic required, featuring built-in observability and a two-player match template.
Tournament System
Set up tournaments, invite players, and track scores all in one place, making it simple to organize exciting gaming events.
Frequently Asked Questions
Do I need to replace Epic Online Services to use AGS?
What capabilities does EOS provide out of the box?
How does authentication work with EOS + AGS?
You configure headless account linking in the AGS Admin Portal. When a player logs in via EOS, AGS automatically creates a linked account in the background. Players only authenticate once through EOS to access both EOS and AGS services seamlessly.