A dedicated server solution
for developers

No more unmanageable, unreliable and expensive dedicated servers. Accelbyte Multiplayer Servers (AMS) is the most developer-centric and intelligent dedicated server solution for multiplayer games. Built for dynamic gameplay traffic, AMS provides a reliable player experience with 99.9% uptime guarantee at a lowered cost. Seamlessly integrate with Unreal Engine, Unity, AGS, and your game with just a few lines of code. Dashboards enable flexible configuration and observability so you can increase gameplay experience while lowering costs.

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AccelByte Multiplayer Servers is Trusted by Leading Game Studios

AccelByte Multiplayer Server (AMS) efficiently preloads and manages game servers in the regions Blankhans specified to ensure players can always access geographically close servers. This approach optimizes network performance, allowing players to enjoy the best gaming experience.


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Why AccelByte Multiplayer Servers?

Built for Developers


  • Simple integration with Unreal Engine, Unity, AGS Matchmaking, Session, and your game with via our SDK with just a few lines of code
  • Ability to select server types and control packing configurations
  • Allocate servers by regions
  • Mix and match game modes and instance types
  • Get detailed telemetry of dedicated server fleets, usage metrics, alerts and logs via a dashboard

Superb Player Experience


  • Region separation and a local watchdog ensures gameplay is unaffected during downtimes
  • Players connect to the lowest latency server automatically
  • No disruption to gameplay during upgrades via canary server rolling updates

Lower Cost


  • "Hug the player curve" - intelligently scale resources to reflect player traffic; consolidate resources and define packing to ensure highest utilization of resources
  • Remove standby waste by managing buffers regionally and spin up servers quickly
  • Cost-effective servers offered with a short committed use window for new game launches that require flexibility
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How it Works

Diagram showing how AccelByte Multiplayer Servers works

Ready to Get Started with AMS?

Automatically deploys with AGS
Self-serve access to web portal with onboarding instructions
Get on-demand instances, pay per compute, by the minute or hour
Wide selection of VMs in preferred region
No long term commitments

Save When You Commit to One Instance Type

Get up to 30% more savings via committed use to one instance type
AMS provides optional shorter commitment terms compared to other cloud platforms
Choose shorter 3, 6, 12 month options instead of committing to multiple years
Understand your game and player traffic before commitment to more - a great option for game launches and updates
Request a Demo

Already a customer? Talk to your account manager or technical producer to start today.

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