Get a 360 view on game health by combining crash reporting, performance analytics, build quality and binary distribution into one toolbox.
We are going to GDC! Will we see you there? The Game Developers Conference will be held in person at the Moscone Convention Center in San Francisco, CA and virtually from March 21-25, 2022. Conference sessions will take place each day from 9:30am-6:30pm PT, with select sessions available on-demand online.
The Game Developers Conference brings the gaming community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders.
AccelByte is hosting a session with Starbreeze, an independent developer and creator of PC and console games targeting the global market, looking at how PAYDAY2, their cooperative first-person shooter video game, is leveraging game telemetry to increase engagement and replayability. Discover how Starbreeze and AccelByte set up the Game Telemetry analytics data pipeline and game intelligence to increase player engagement and event monetization, leading to increased LTV.
Join us for an in-person event with AWS and Splitgate on Wednesday, March 23 at 6pm PST featuring Ian Proulx, CEO of 1047 Games. The event will include a fireside chat – Lessons from Splitgate: Scaling from Zero to Millions of Players in Six Months – a cocktail hour, and networking for gaming industry leaders. Learn more and register for the event here.
AccelByte will be at booth S1069, right in front of the Industry Stage, to share our products and services with game professionals seeking new tools and techniques to make great games. Interested in connecting with us? Book a meeting!