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Anggoro Dewanto

Anggoro Dewanto

How to Implement Cross-Platform Multiplayer in Your Game
8 Feb 2021 • 5 min read

How to Implement Cross-Platform Multiplayer in Your Game

AccelByte’s Anggoro Dewanto explains how to implement cross-platform multiplayer in a video game using sample code from AccelByte’s sample game and backend.

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Guide - Testing Matchmaking with Local Dedicated Server
9 Mar 2020 • 7 min read

Guide - Testing Matchmaking with Local Dedicated Server

This is the guide to use our newest Local Dedicated Server (DS) and DSM (Dedicated Server Manager) updates for our Matchmaking Service.

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Matchmaking with Multi-Region Dedicated Server Manager
30 Jan 2020 • 3 min read

Matchmaking with Multi-Region Dedicated Server Manager

Traditionally, managing Dedicated Servers (DS) is done by hosting a number of DS instances (running natively or in VM) in bare-metal servers. However the traditional way faces challenges when the DS is short-lived and has an unpredictable number of players playing at the same time.

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