
How to Implement Cross-Platform Multiplayer in Your Game
AccelByte’s Anggoro Dewanto explains how to implement cross-platform multiplayer in a video game using sample code from AccelByte’s sample game and backend.
Read moreGet a 360 view on game health by combining crash reporting, performance analytics, build quality and binary distribution into one toolbox.
Get a 360 view on game health by combining crash reporting, performance analytics, build quality and binary distribution into one toolbox.
AccelByte’s Anggoro Dewanto explains how to implement cross-platform multiplayer in a video game using sample code from AccelByte’s sample game and backend.
Read moreThis is the guide to use our newest Local Dedicated Server (DS) and DSM (Dedicated Server Manager) updates for our Matchmaking Service.
Read moreTraditionally, managing Dedicated Servers (DS) is done by hosting a number of DS instances (running natively or in VM) in bare-metal servers. However the traditional way faces challenges when the DS is short-lived and has an unpredictable number of players playing at the same time.
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